I seem to remember hearing something about teams only being able to use a limited number of plays during a game.
For example, even though Saunders has a 700 page playbook, we can only bring 200 of those plays into an actual game each week.
Does anybody know if this is true, and if it is, who monitors this?
Playbook Disclosure
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Re: Playbook Disclosure
Bob 0119 wrote:I seem to remember hearing something about teams only being able to use a limited number of plays during a game.
For example, even though Saunders has a 700 page playbook, we can only bring 200 of those plays into an actual game each week.
Does anybody know if this is true, and if it is, who monitors this?
More likely would be that the players can only remember 200 plays. I've never read in the rulebook nor heard of any limitation on the number of plays available to a team on gameday.
Re: Playbook Disclosure
Bob 0119 wrote:I seem to remember hearing something about teams only being able to use a limited number of plays during a game.
For example, even though Saunders has a 700 page playbook, we can only bring 200 of those plays into an actual game each week.
Does anybody know if this is true, and if it is, who monitors this?
I don't think there is a rule. But practically, how many offensive plays can one team run in a 60 minute game, even if they ran a different play on every snap?
Andre Carter wrote:Damn man, you know your football.
Hog Bowl IV Champion (2012)
Hail to the Redskins!
Yeah, it seemed stupid to me too, and I'm trying to remember where I heard it.
I'm thinking it was from an old interview with Gibbs where someone was asking him why we don't use more "trick plays", and I believe his response was that they were only allowed to have so many plays on game day.
I probably just misunderstood it, but I figured I'd ask...
I'm thinking it was from an old interview with Gibbs where someone was asking him why we don't use more "trick plays", and I believe his response was that they were only allowed to have so many plays on game day.
I probably just misunderstood it, but I figured I'd ask...
Bob 0119 wrote:Yeah, it seemed stupid to me too, and I'm trying to remember where I heard it.
I'm thinking it was from an old interview with Gibbs where someone was asking him why we don't use more "trick plays", and I believe his response was that they were only allowed to have so many plays on game day.
I probably just misunderstood it, but I figured I'd ask...
No harm in asking. Nobody here knows everything but most of the members here know something and when all 5000 of us put our heads together, we are sometimes somewhat knowledgeable, at least in our own opinion.

A) RUNNING GAME: The average NFL team calls only 24.4 RUNS a game. According to the NFL SURVEY (2005), a run play called LESS than 4 times per game tend to NOT be productive. THUS - if you call only 24 runs a game, & run EACH play 4 times - you do not need more than 6 RUNS. Joe Gibbs & Joe Bugel normally had only 5-6 runs that they stressed for each game.
B) PASSES: There will be more passes than runs in the game plan, because you need to have answers for the approximately 10 coverages used in the NFL. I heard Russ Grimm say that sometimes they took as many as 22 pass protections into a game (but they were all VARIATIONS of about THREE basic Redskins protections).
B) PASSES: There will be more passes than runs in the game plan, because you need to have answers for the approximately 10 coverages used in the NFL. I heard Russ Grimm say that sometimes they took as many as 22 pass protections into a game (but they were all VARIATIONS of about THREE basic Redskins protections).