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Renders of what the next gen is supposed to be capable of...
Posted: Wed Apr 27, 2005 9:46 pm
by Chris Luva Luva
Posted: Wed Apr 27, 2005 10:13 pm
by Clinton Portis
Niccccceeee...
Posted: Wed Apr 27, 2005 10:16 pm
by statboy
oh my god, chris you are right, lawmakers are gonna have a cow
Posted: Thu Apr 28, 2005 11:25 am
by Skinsfan55
I just drooled all over my keyboard!
Wow are thos graphics awesome...
I hope gamemakers keep their Aristotle in mind when they make the next generation of games, in order of importance the elements of a tragedy are:
(1) plot
(2) character
(3) diction (the choice of style, imagery, etc.)
(4) thought (the character's thoughts and the author's meaning)
(5) spectacle (all the visual effects; Aristotle considered this to be the least important element)
(6) song.
While this was all intended for stage I think it holds true to games. Plot and Characters are extremely important that's good gameplay. Diction and thought are other important story elements and lastly special effects (song and spectacle) enter into it...
Posted: Thu Apr 28, 2005 1:36 pm
by Alcatraz
Damn those are some sweet graphics
Posted: Thu Apr 28, 2005 1:54 pm
by General Failure
Skinsfan55 wrote:(5) spectacle (all the visual effects; Aristotle considered this to be the least important element)
That's the part that gets the most effort nowadays. After that is cameos and product placement, and if there's time left they'll tack on a story.
Posted: Thu Apr 28, 2005 1:58 pm
by Skinsfan55
General Failure wrote:Skinsfan55 wrote:(5) spectacle (all the visual effects; Aristotle considered this to be the least important element)
That's the part that gets the most effort nowadays. After that is cameos and product placement, and if there's time left they'll tack on a story.
Sooooo true

Posted: Thu Apr 28, 2005 2:00 pm
by General Failure
I blame you people for this. You weren't playing games when they were 2d scrollers, they were still for nerds. Now I've got to wade through all your Resident Evil/GTA/Halo clones to get to anything decent.
Posted: Thu Apr 28, 2005 2:05 pm
by Skinsfan55
whoa, whoa, whoa, I may be young but I remember Mario and Operation: Wolf!
Posted: Thu Apr 28, 2005 2:06 pm
by General Failure
... okay, but I'm still blaming you!

Posted: Thu Apr 28, 2005 3:32 pm
by Irn-Bru
Well don't blame me, as I'm still a Tecmo Superbowl fan. And even I experienced the days when it hurt my social status to admit to liking computer games at all.
Posted: Thu Apr 28, 2005 3:44 pm
by Chris Luva Luva
General Failure wrote:I blame you people for this. You weren't playing games when they were 2d scrollers, they were still for nerds. Now I've got to wade through all your Resident Evil/GTA/Halo clones to get to anything decent.
I had an Atari 2600!!!!! I know my roots.

Posted: Thu Apr 28, 2005 3:44 pm
by General Failure
I've used up all my politeness for the day, so I'm still blaming you.

Posted: Thu Apr 28, 2005 3:49 pm
by Redskins1974
What about Pong? Journey Escape? Combat?
I could go on ... Atari 2600 era.
I did have some mean Techmo Bowl games in college. I transitioned into nintendo for a while. Don't worry - I have a PS2 now...
Those graphics are amazing though CLL!!
Posted: Thu Apr 28, 2005 4:12 pm
by Chris Luva Luva
Well don't forget these are not real-time shots. These are rendered in Maya but are supposedly doable on next generation hardware.
I learned from the previous generation launch to take such shots with a grain of salt. However we should be able to get close to this but some of the effects will be faked. That reflection of the car on the tanker wouldnt probally be there, but just a shiny effect.
Im still excited.
Posted: Thu Apr 28, 2005 4:51 pm
by Redskins1974
Definitely... pretty wild man.
Posted: Thu Apr 28, 2005 10:57 pm
by Hog Heaven
Redskins1974 wrote:What about Pong? Journey Escape? Combat?
I could go on ... Atari 2600 era.
I did have some mean Techmo Bowl games in college. I transitioned into nintendo for a while. Don't worry - I have a PS2 now...

Those graphics are amazing though CLL!!
wow you guys are old
Posted: Fri Apr 29, 2005 4:06 am
by General Failure
Chris Luva Luva wrote:Well don't forget these are not real-time shots. These are rendered in Maya but are supposedly doable on next generation hardware.
Get the high def, anti-aliasing, and normal mapping all working in harmony, and maybe you get a shot that looks half that good.
Posted: Sun May 01, 2005 11:06 pm
by Countertrey
I have a great idea for a new video game... the arena is a ping pong table, and you have these paddles for 2 or 4 players, and you move them up and down to strike the ball... you get a point when your opponent misses.
I'm still working on the graphics, though.
Any venture capitalists out there? Spot me a couple hundred large?
